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Standalone

Agency-Admin الإعدادات

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v1.7.2مدفوع6 صفحات

01الإعدادات

تثبيت سريع · config.lua · Agency-Admin

تنزيل config.lua

Config = {} -- ┌─────────────────────────────────────────┐ -- │ GENERAL SETTINGS │ -- └─────────────────────────────────────────┘ Config.Locale = 'en' -- en | de | cs | esm | fr | it | nl | pl | pt | ro | ru | sv | tr Config.Framework = 'auto' -- auto | qb | esx | ox | standalone -- ┌─────────────────────────────────────────┐ -- │ BRANDING │ -- └─────────────────────────────────────────┘ -- Your server in the top left corner of the panel. -- ServerName the gold line above "Admin". '' hides it. -- Logo a picture inside the web folder, or a full https:// link. -- Easiest: replace web/images/brand/logo.png with your own -- square picture (PNG, JPG or WEBP, 256x256 or larger) and keep -- this setting as it is. false shows no logo. Config.Branding = { ServerName = 'Agency Scripts', Logo = 'images/brand/logo.png' } -- ┌─────────────────────────────────────────┐ -- │ COMMANDS & KEYBINDS │ -- └─────────────────────────────────────────┘ Config.Commands = { Primary = 'aadmin', Short = 'agencyadmin', Tools = 'aa' } Config.Keybind = 'F10' Config.ToolsKeybind = 'F9' -- ┌─────────────────────────────────────────┐ -- │ HOTKEYS │ -- └─────────────────────────────────────────┘ -- Extra admin actions that appear under -- FiveM > Settings > Key Bindings > FiveM. -- -- They ship UNBOUND on purpose: every admin picks their own keys in the -- game settings. Put a key name here (e.g. 'F7', 'DELETE', 'NUMPAD1') to -- ship a default binding instead. -- -- Every hotkey is permission-checked on the server, so binding a key gives -- a player without the matching permission nothing at all. Config.Hotkeys = { Enabled = true, -- false = register no hotkeys at all Keys = { duty = '', -- admin_duty noclip = '', -- tool_noclip godmode = '', -- tool_godmode invisible = '', -- tool_invisible playerIds = '', -- tool_player_ids playerBlips = '', -- tool_player_ids infiniteAmmo = '', -- tool_infinite_ammo superJump = '', -- tool_super_jump healSelf = '', -- tool_heal_self reviveSelf = '' -- tool_revive_self } } -- ┌─────────────────────────────────────────┐ -- │ PERMISSIONS │ -- └─────────────────────────────────────────┘ -- Permissions, Ranks & Staff Groups are managed -- 100% in-game via Settings > Ranks & Permissions. -- Data is stored in ranks_data.json (auto-migrated on first boot). -- ┌─────────────────────────────────────────┐ -- │ NOTIFICATIONS │ -- └─────────────────────────────────────────┘ Config.Notifications = { Duration = 8000, Type = 'info', UseAgencyNotify = true, PlaySound = true } -- ┌─────────────────────────────────────────┐ -- │ NOCLIP │ -- └─────────────────────────────────────────┘ -- Speed is adjusted in-game with the mouse wheel while noclip is active: -- scroll up = faster, scroll down = slower. Holding SHIFT still boosts. Config.Noclip = { BaseSpeed = 0.5, -- speed noclip starts at (units per frame) MinSpeed = 0.05, -- lower limit for the mouse wheel MaxSpeed = 10.0, -- upper limit for the mouse wheel SpeedStep = 1.15, -- factor per wheel notch (1.15 = ~15% per notch) SprintMultiplier = 4.0, -- extra multiplier while SHIFT is held RememberSpeed = true, -- keep the chosen speed for the next noclip session ShowSpeedHud = true -- briefly show the speed on screen when it changes } -- ┌─────────────────────────────────────────┐ -- │ ADMIN DUTY │ -- └─────────────────────────────────────────┘ Config.AdminDuty = { Command = 'aaduty', Model = 'mp_m_freemode_01', NameTag = { Enabled = true, -- Enable/disable nametags globally OffsetZ = 1.15 -- Height above head (applies to all ranks) }, -- Ranks, clothing and permissions are managed 100% in-game -- via Settings > Ranks & Permissions. Data is stored in ranks_data.json. } -- ┌─────────────────────────────────────────┐ -- │ OBJECT SPAWNER │ -- └─────────────────────────────────────────┘ -- Render distance = how far away a placed prop keeps being drawn. GTA's own -- default for script objects is short, so a big build fades out as soon as an -- admin flies off. Higher values look better but cost GPU on large scenes. -- -- Admins change it live with the slider in Tools > Objects; this is the value -- they start with and the range the slider offers. Config.ObjectSpawner = { RenderDistance = { Default = 300, -- metres, applied to every newly placed object Min = 50, Max = 1500, Step = 50 -- slider increment } } -- ┌─────────────────────────────────────────┐ -- │ SERVER METRICS │ -- └─────────────────────────────────────────┘ -- Feeds the System Performance panel on the dashboard. -- -- FiveM has no native for CPU or memory, and its Lua cannot read /proc. -- The server does publish its own metrics on its game port, which is what -- txAdmin reads too. Port 0 means auto-detect (the panel probes the usual -- ports on boot and remembers the one that answers) — set it explicitly -- only if your server listens somewhere unusual. Config.Metrics = { Port = 0, -- 0 = auto-detect, or the port from endpoint_add_tcp TickBudgetMs = 5.0 -- main-thread budget; the load bar is filled against this } -- ┌─────────────────────────────────────────┐ -- │ PLAYER AVATARS │ -- └─────────────────────────────────────────┘ -- Players who linked their Cfx.re (FiveM) account and uploaded a profile -- picture on forum.cfx.re show that picture in the player list, the player -- info and the search. Everyone else keeps the initials avatar. The server -- asks policy-live.fivem.net once per player and keeps the answer for hours. Config.PlayerAvatars = { CfxForum = true, -- false = initials only, the server makes no requests Size = 144 -- 96 | 144 | 288 pixels } -- ┌─────────────────────────────────────────┐ -- │ PICTURES │ -- └─────────────────────────────────────────┘ -- Pictures for the vehicles, peds, objects and weapons of the config. Each -- entry is photographed in game once and stored inside this resource -- (web/images/<kind>), so the panel shows it from then on. Added your own -- vehicles, peds, props or weapons? Take their pictures in Settings > Pictures -- (super admins only) or with the commands below. Needs screenshot-basic. -- /aavehicleimages entries that have no picture yet -- /aavehicleimages all every entry again -- /aavehicleimages adder a single entry (same for the other commands) -- Restart Agency-Admin afterwards so every player receives the new pictures. Config.Pictures = { Enabled = true, Commands = { vehicles = 'aavehicleimages', peds = 'aapedimages', objects = 'aaobjectimages', weapons = 'aaweaponimages' }, Width = 400, -- saved picture size in px; keep 16:9 like the cards Height = 225, Quality = 0.82 -- WebP quality, 0.3 - 1.0 } -- ┌─────────────────────────────────────────┐ -- │ WEATHER │ -- └─────────────────────────────────────────┘ Config.WeatherTypes = { 'EXTRASUNNY', 'CLEAR', 'CLOUDS', 'OVERCAST', 'RAIN', 'THUNDER', 'CLEARING', 'SMOG', 'FOGGY', 'XMAS', 'SNOWLIGHT', 'BLIZZARD', 'SNOW' } -- ┌─────────────────────────────────────────┐ -- │ DISCORD WEBHOOK LOG │ -- └─────────────────────────────────────────┘ -- Sends every admin action to a Discord channel via webhook. Config.DiscordWebhook = { Enabled = false, Url = '', -- https://discord.com/api/webhooks/xxx/yyy Username = 'Agency Admin', AvatarUrl = 'https://i.imgur.com/DrIn7M6.png', -- optional avatar URL — must be a direct image URL (content-type image/*), not an album/page link EmbedColor = 3447003, -- decimal color (3447003 = blue) Title = '', -- embed title; leave empty to use localized default from locales/*.lua (webhook_title) IncludeIdentifiers = true -- include steam/license/discord identifiers } -- ┌─────────────────────────────────────────┐ -- │ REPORTS INTEGRATION │ -- └─────────────────────────────────────────┘ Config.Reports = { Enabled = true, -- master switch for the whole report system (player UI + admin UI) MessageMaxLength = 500, -- max characters per chat message ShowClosedDays = 30, -- reserved: future auto-hide of old closed reports Commands = { Submit = 'areport', -- player command: open the own-reports UI AdminUI = 'areports' -- admin command: open Agency-Admin panel directly on the Reports tab }, -- Categories shown in the player submit form (value goes into DB, label is shown). Categories = { { value = 'vdm', label = 'VDM' }, { value = 'rdm', label = 'RDM' }, { value = 'failrp', label = 'FailRP' }, { value = 'support', label = 'General Support' }, { value = 'bug', label = 'Bug Report' }, { value = 'other', label = 'Other' } }, -- In-game notification behaviour for both players and admins. Notifications = { Duration = 8000, Type = 'info', UseAgencyNotify = true, -- fall back to Agency:Notify:Send event when framework notify unavailable PlaySound = true }, -- Per-report Discord webhook (new report, claim, close, delete). Optional -- and separate from Config.DiscordWebhook (which logs admin-panel actions). Discord = { Enabled = false, Webhook = { Url = '', MentionRoleId = '', -- Discord role ID to ping, leave empty to disable Username = 'Agency Reports', AvatarUrl = '' }, Invite = { Enabled = false, -- show a "copy invite" button in the player UI Link = 'https://discord.gg/EECYq3XUsV' } }, } -- ┌─────────────────────────────────────────┐ -- │ INTERNAL (do not edit) │ -- └─────────────────────────────────────────┘ Config.Vehicles = Config.Vehicles or {} Config.VehicleCards = Config.VehicleCards or Config.Vehicles Config.Weapons = Config.Weapons or {} Config.WeaponCards = Config.WeaponCards or Config.Weapons Config.Peds = Config.Peds or {} Config.PedCards = Config.PedCards or Config.Peds Config.CustomPeds = Config.CustomPeds or {} Config.Objects = Config.Objects or {} -- ===================================================== -- Agency Companion app (iOS / Android) — admin on the go -- ===================================================== -- ADMIN-ONLY pairing: the server only mints a QR for a player who currently -- has panel access, and every command re-verifies the paired admin's rank + -- permission LIVE server-side. The linked device inherits exactly the admin's -- rights — nothing more. Writes require the admin to be in-game; monitoring -- reads work while offline for rank-assigned / override admins. Config.Companion = { Enable = true, -- master toggle for pairing + relay EnableRemote = true, -- allow paired devices to reach the panel via the relay RelayUrl = 'https://api.agencyg.de', -- the Agency relay origin -- This server's own connection to the relay. A separate host name on purpose: -- FiveM allows only 8 connections per host, and every Agency script polls -- api.agencyg.de. Falls back to RelayUrl on its own if unreachable. ServerRelayUrl = 'https://admin-relay.agencyg.de', TokenTTL = 300, -- seconds a QR / 6-digit code stays valid -- Web panel: the full admin panel in your PC browser, inside Agency Companion -- (companion.agencyg.de/app/admin). Connect it with the 6-digit code from the -- in-game panel (Web Panel tab or Settings > Companion). It runs through the -- Agency relay like the app: no port, nothing hosted on this server. WebPanel = true, WebPanelCommand = 'webpanel', -- opens the web panel in the browser, signed in ('' = no command) -- Live view of a player's screen in the web panel (permission spectate_player). -- 'stream': real video. The player's game is rendered in the NUI (no -- screenshot-basic needed) and sent straight to the admin's browser over -- WebRTC. If that cannot connect, the panel switches to single frames itself. -- 'frames': single frames only. Nothing is captured while nobody watches. LiveView = { Enabled = true, Mode = 'stream', -- 'stream' | 'frames' StreamWidth = 1280, -- video width in px (640-1920), height follows the screen StreamFps = 30, -- 5-60 StreamBitrateKbps = 2500, -- 300-8000, upload the watched player needs Fps = 3, -- frames mode: 1-5 frames per second Width = 960, -- frames mode: frame width in px (320-1280) Quality = 0.55, -- frames mode: 0.2-0.9, WebP quality NotifyPlayer = false, -- tell the player when an admin starts watching NotifyText = 'An admin is watching your screen.', }, } -- ───────────────────────────────────────────────────────────────────────────── -- File manager with editor and the Configs page in the web panel. -- Needs the permission web_files, which only wildcard ranks have until you -- give it to someone in the rank editor. ReadOnly = true: look, not change. -- Newer FXServer builds only let this resource save into another one when -- server.cfg allows it (one line per resource, then restart the server): -- add_filesystem_permission Agency-Admin write <resource> -- The panel shows the exact lines when one is missing. -- ───────────────────────────────────────────────────────────────────────────── Config.WebPanelFiles = { Enabled = true, ReadOnly = false, MaxEditKb = 1024, -- largest file the editor opens, in KB (64 - 8192) }

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