QBESXStandalone
Agency-Spawn Конфигурация
Spawn selector с живой камерой для FiveM.
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01Конфигурация
Быстрая установка · config.lua · Agency-Spawn
--[[
╔══════════════════════════════════════════════════════════════════════╗
║ AGENCY SPAWN - CONFIGURATION ║
║ (c) Agency Scripts ║
╚══════════════════════════════════════════════════════════════════════╝
Works out of the box: drop it in, ensure it after your framework, done.
CONTENTS
1. Core Framework, language, colour, debug
2. Last Location Last location, auto spawn
3. Homes Agency Housing, qb-apartments
4. New Characters Arrival point
5. Camera Flight times
6. Locations Public, job and gang spawn points
]]
Config = {}
--==============================================================================
-- 1 · CORE
--==============================================================================
-- ── Framework ────────────────────────────────────────────────────────────────
-- 'auto' = detect QBCore, Qbox or ESX, standalone when none is installed
Config.Framework = 'auto'
-- ── Automatic setup ──────────────────────────────────────────────────────────
-- true = other spawn selectors (qb-spawn, qbx_spawn, m-spawnselector, codem,
-- um, 0r, jg and more) are stopped on every start, so only this one opens.
Config.AutoSetup = true
-- ── Language ─────────────────────────────────────────────────────────────────
-- 25 languages included (locales folder). 'auto' follows your server language.
Config.Locale = 'en'
-- ── Colour ───────────────────────────────────────────────────────────────────
-- 'auto' = taken from your server logo (gold when there is none)
-- a preset: 'gold' 'blue' 'cyan' 'green' 'red' 'orange' 'pink' 'purple' 'white'
-- or your own R, G, B: { 226, 182, 73 }
Config.Accent = 'auto'
-- Logo for the 'auto' colour: 'auto' = nui/logo.png, else the logo of
-- Agency Loadingscreen or Agency Hud. Or a file name inside this resource.
Config.Logo = 'auto'
Config.Debug = false
--==============================================================================
-- 2 · LAST LOCATION
--==============================================================================
Config.LastLocation = true -- offer the place where the character logged off
Config.AutoLastLocation = false -- skip the selector, spawn there right away
-- Players get a switch "Always spawn at my last location", remembered on their
-- PC. Holding SHIFT while loading in opens the selector anyway.
Config.PlayerAutoOption = true
--==============================================================================
-- 3 · HOMES
--==============================================================================
Config.Housing = 'auto' -- Agency Housing houses (owned or with a key)
Config.Apartments = 'auto' -- qb-apartments: the character's apartment
--==============================================================================
-- 4 · NEW CHARACTERS
--==============================================================================
-- choose = false : they arrive straight at coords (with the cinematic descent)
-- choose = true : they get the selector with the public locations
Config.FirstSpawn = {
choose = false,
coords = vector4(-1037.74, -2738.04, 20.17, 328.0), -- LSIA arrivals
label = 'Los Santos International',
}
--==============================================================================
-- 5 · CAMERA
--==============================================================================
Config.FlightTime = 1700 -- milliseconds per camera flight
--==============================================================================
-- 6 · LOCATIONS
--==============================================================================
-- icon : city, motel, plane, mountain, beach, shield, star, pin
-- job : only characters with one of these jobs see it
-- gang : only characters in one of these gangs see it
-- A rough z is enough, the ground height is found automatically.
Config.Locations = {
{ id = 'legion', label = 'Legion Square', description = 'The heart of the city', icon = 'city', coords = vector4(195.17, -933.77, 29.70, 144.5) },
{ id = 'motel', label = 'Pink Cage Motel', description = 'Cheap rooms, close to Vinewood', icon = 'motel', coords = vector4(327.56, -205.08, 54.09, 163.5) },
{ id = 'airport', label = 'LS International', description = 'Arrivals hall', icon = 'plane', coords = vector4(-1037.74, -2738.04, 20.17, 328.0) },
{ id = 'beach', label = 'Vespucci Beach', description = 'Sun, sand and the boardwalk', icon = 'beach', coords = vector4(-1392.08, -1001.21, 6.57, 300.0) },
{ id = 'sandy', label = 'Sandy Shores', description = 'Desert town at Alamo Sea', icon = 'mountain', coords = vector4(1961.63, 3740.07, 32.34, 300.0) },
{ id = 'paleto', label = 'Paleto Bay', description = 'Quiet town up north', icon = 'mountain', coords = vector4(80.35, 6424.12, 31.67, 45.5) },
{ id = 'police', label = 'Mission Row PD', description = 'Police headquarters', icon = 'shield', job = { 'police', 'sheriff' }, coords = vector4(428.23, -984.28, 29.76, 3.5) },
{ id = 'pillbox', label = 'Pillbox Medical', description = 'Hospital', icon = 'shield', job = { 'ambulance', 'ems' }, coords = vector4(298.60, -584.50, 43.26, 70.0) },
{ id = 'mechanic', label = 'Burton Customs', description = 'Workshop', icon = 'shield', job = { 'mechanic', 'bennys' }, coords = vector4(-357.21, -134.38, 38.93, 70.0) },
}