Agency Docs
QBESX

Agency-Blackmarket कॉन्फ़िगरेशन

पूरा ब्लैक मार्केट सिस्टम, दो फ़्रेमवर्क (QBCore/ESX) के समर्थन के साथ, जिसमें 5-स्तरीय प्रतिष्ठा प्रणाली, गतिशील.

v1.0.0सशुल्क4 पेज

01कॉन्फ़िगरेशन

त्वरित इंस्टॉलेशन · config.lua · Agency-Blackmarket

config.lua डाउनलोड करें

Config = {} -- Framework Detection (auto-detects QB-Core or ESX) Config.Framework = "auto" -- "qb", "esx", or "auto" for auto-detection Config.UseQBMoney = true -- Use QB-Core standard money system (auto-detects if true) -- Interaction System Config.UseQBTarget = false -- Set to true to use QB-Target instead of E key Config.InteractionKey = 38 -- E key (https://docs.fivem.net/docs/game-references/controls/) Config.InteractionDistance = 2.0 -- Distance for E key interaction -- Black Market Location Settings Config.RandomLocation = true -- Set to false to use fixed location Config.DealerLocations = { vector4(-1318.7961, -906.9077, 11.3093, 199.9816), vector4(-1143.7180, -1547.3140, 4.3802, 35.3661), vector4(-894.7025, -1516.0317, 5.0240, 109.8363), vector4(-58.9501, -1230.9716, 28.8412, 43.6256), vector4(134.5272, -1276.0613, 29.3210, 291.3045) } Config.PedModel = "a_m_m_business_01" -- Professional businessman model Config.BlackMarketHeading = 180.0 -- Random Location Pool (used if RandomLocation = true) Config.RandomLocations = { {coords = vector3(-1300.0, -900.0, 10.0), heading = 180.0}, {coords = vector3(-1120.0, -1570.0, 8.0), heading = 90.0}, {coords = vector3(1400.0, 1100.0, 115.0), heading = 270.0}, {coords = vector3(-2200.0, 4250.0, 48.0), heading = 45.0}, {coords = vector3(2400.0, 5150.0, 46.0), heading = 135.0} } -- NPC Settings Config.NPCModel = "g_m_y_lost_01" Config.NPCName = "Black Market Dealer" -- Blip Settings Config.ShowBlip = true -- Set to false to completely disable blip Config.BlipSprite = 500 -- Blip icon (https://docs.fivem.net/docs/game-references/blips/) Config.BlipColor = 1 -- Blip color (https://docs.fivem.net/docs/game-references/blips/) Config.BlipScale = 0.8 -- Blip size Config.BlipName = "Black Market" -- Blip name on map Config.BlipShortRange = true -- Only show blip when nearby Config.BlipAlpha = 180 -- Blip transparency (0-255) -- Job Access (leave empty to allow all jobs) Config.AllowedJobs = { -- "police", -- "ambulance" } -- Required Items to Access (leave empty to allow all players) Config.RequiredItems = { -- "lockpick", -- "phone" } -- Police Alert Settings Config.PoliceAlertChance = 20 -- Percentage chance for police alert Config.PoliceJobs = {"police", "sheriff", "state"} Config.PoliceProximityCheck = true -- Check if police nearby before trades Config.PoliceProximityDistance = 100.0 -- Distance in units -- Dispatch System Configuration Config.DispatchScript = "auto" -- "auto", "qb-dispatch", "esx-dispatch", "tkdispatch", "cd_dispatch", "ps-dispatch", "custom" Config.DispatchSettings = { title = "Suspicious Activity", code = "10-15", removeTime = 600000, -- 10 minutes visibility playSound = true, showLocation = true, blip = { color = 1, sprite = 1, scale = 1.0 } } -- Trade Cooldown (in seconds) Config.TradeCooldown = 300 -- 5 minutes -- Reputation System Config.EnableReputation = true Config.ReputationGainBuy = 2 -- Points gained from buying Config.ReputationGainSell = 3 -- Points gained from selling Config.ReputationLevels = { {level = 1, name = "Street Punk", minRep = 0, discount = 0}, {level = 2, name = "Small Timer", minRep = 50, discount = 5}, {level = 3, name = "Regular", minRep = 150, discount = 10}, {level = 4, name = "Trusted", minRep = 300, discount = 15}, {level = 5, name = "VIP", minRep = 500, discount = 20} } -- Minigame Settings Config.EnableMinigames = true Config.MinigameType = "hacking" -- "hacking" or "lockpick" Config.MinigameDifficulty = 3 -- 1-5 difficulty level -- Dynamic Events Config.EnableEvents = true Config.EventChance = 10 -- Percentage chance every 30 minutes Config.EventDuration = 600 -- Event duration in seconds (10 minutes) Config.EventDiscount = 30 -- Discount percentage during events -- Time and Weather Restrictions Config.NightOnly = false -- Only open at night (20:00 - 06:00) Config.BadWeatherOnly = false -- Only open during bad weather -- Currency Settings Config.UseDirtyMoney = true -- Use dirty_money instead of cash Config.EnableLaundering = true -- Allow money laundering Config.LaunderingFee = 15 -- Percentage fee for laundering Config.LaunderingRisk = 25 -- Police alert chance when laundering -- Selling Settings Config.SellGiveCleanMoney = true -- Give clean money instead of dirty money/markedbills when selling Config.SellMoneyDeduction = 15 -- Percentage deduction when selling for clean money (15% = player gets 85% of price) -- Group Trading Config.EnableGroupTrades = true Config.MaxGroupSize = 4 Config.GroupReputationShare = 0.5 -- Percentage of rep shared with group -- Admin Logging Config.EnableLogging = true Config.LogToDiscord = false -- Set to true and configure webhook Config.DiscordWebhook = "" -- Discord webhook URL Config.LogToFile = true -- Black Market Items (organized by categories and reputation levels) Config.Items = { ["buy"] = { -- Pistols { item = "weapon_pistol", label = "Pistol", basePrice = 3000, priceRange = {min = 2500, max = 3500}, currency = "money", category = "pistols", minReputation = 0 }, { item = "weapon_pistol50", label = "Heavy Pistol", basePrice = 3500, priceRange = {min = 3000, max = 4000}, currency = "money", category = "pistols", minReputation = 25 }, { item = "weapon_revolver", label = "Revolver", basePrice = 4000, priceRange = {min = 3500, max = 4500}, currency = "money", category = "pistols", minReputation = 50 }, { item = "weapon_microsmg", label = "Micro SMG", basePrice = 5000, priceRange = {min = 4500, max = 5500}, currency = "money", category = "smgs", minReputation = 75 }, { item = "weapon_smg", label = "SMG", basePrice = 6500, priceRange = {min = 6000, max = 7000}, currency = "money", category = "smgs", minReputation = 100 }, { item = "weapon_assaultrifle", label = "Assault Rifle", basePrice = 8000, priceRange = {min = 7500, max = 8500}, currency = "money", category = "rifles", minReputation = 150 }, { item = "weapon_carbinerifle", label = "Carbine Rifle", basePrice = 9000, priceRange = {min = 8500, max = 9500}, currency = "money", category = "rifles", minReputation = 200 }, { item = "armor", label = "Body Armor", basePrice = 1500, priceRange = {min = 1200, max = 1800}, currency = "money", category = "armor", minReputation = 0 }, { item = "pistol_ammo", label = "Pistol Ammo", basePrice = 50, priceRange = {min = 40, max = 60}, currency = "money", category = "ammunition", minReputation = 0 }, { item = "rifle_ammo", label = "Rifle Ammo", basePrice = 80, priceRange = {min = 70, max = 90}, currency = "money", category = "ammunition", minReputation = 25 }, { item = "smg_ammo", label = "SMG Ammo", basePrice = 65, priceRange = {min = 55, max = 75}, currency = "money", category = "ammunition", minReputation = 15 }, { item = "shotgun_ammo", label = "Shotgun Ammo", basePrice = 45, priceRange = {min = 35, max = 55}, currency = "money", category = "ammunition", minReputation = 10 }, { item = "lockpick", label = "Lockpick", basePrice = 150, priceRange = {min = 120, max = 180}, currency = "money", category = "tools", minReputation = 0 }, { item = "drill", label = "Drill", basePrice = 2500, priceRange = {min = 2200, max = 2800}, currency = "money", category = "tools", minReputation = 50 }, { item = "weapon_pistol_ammo", label = "Pistol Ammo", basePrice = 50, priceRange = {min = 40, max = 60}, currency = "money", category = "ammo", minReputation = 0 }, { item = "weapon_smg_ammo", label = "SMG Ammo", basePrice = 75, priceRange = {min = 65, max = 85}, currency = "money", category = "ammo", minReputation = 50 }, { item = "weapon_rifle_ammo", label = "Rifle Ammo", basePrice = 100, priceRange = {min = 90, max = 110}, currency = "money", category = "ammo", minReputation = 100 }, { item = "trojan_usb", label = "Trojan USB", basePrice = 5000, priceRange = {min = 4500, max = 5500}, currency = "money", category = "tools", minReputation = 100 }, { category = "ammo", minReputation = 100 }, { item = "electronickit", label = "Electronic Kit", basePrice = 5000, priceRange = {min = 4500, max = 5500}, currency = "money", category = "tools", minReputation = 100 }, { item = "lockpick", label = "Lockpick", basePrice = 200, currency = "money", category = "tools", minReputation = 0 }, -- Ammo { item = "pistol_ammo", label = "Pistol Ammo", basePrice = 100, currency = "money", category = "ammo", minReputation = 0 }, { item = "rifle_ammo", label = "Rifle Ammo", basePrice = 1500, currency = "money", category = "ammo", minReputation = 150 }, { item = "smg_ammo", label = "SMG Ammo", basePrice = 1000, currency = "money", category = "ammo", minReputation = 50 }, { item = "shotgun_ammo", label = "Shotgun Ammo", basePrice = 2000, currency = "money", category = "ammo", minReputation = 100 } }, ["sell"] = { -- Standard QB-Core Sellable Items (gives markedbills by default) { item = "rolex", label = "Stolen Rolex", price = {min = 800, max = 1500}, currency = "markedbills", category = "jewelry", minReputation = 0 }, { item = "goldbar", label = "Gold Bar", price = {min = 2000, max = 3500}, currency = "markedbills", category = "precious", minReputation = 0 }, { item = "diamond", label = "Diamond", price = {min = 1200, max = 2000}, currency = "markedbills", category = "precious", minReputation = 0 }, { item = "goldchain", label = "Gold Chain", price = {min = 400, max = 800}, currency = "markedbills", category = "jewelry", minReputation = 0 }, { item = "tablet", label = "Stolen Tablet", price = {min = 600, max = 1200}, currency = "markedbills", category = "electronics", minReputation = 0 }, { item = "laptop", label = "Stolen Laptop", price = {min = 800, max = 1600}, currency = "markedbills", category = "electronics", minReputation = 25 }, { item = "phone", label = "Stolen Phone", price = {min = 300, max = 600}, currency = "markedbills", category = "electronics", minReputation = 0 }, { item = "paintingg", label = "Stolen Painting", price = {min = 3000, max = 5000}, currency = "markedbills", category = "art", minReputation = 50 }, { item = "10kgoldchain", label = "10k Gold Chain", price = {min = 1000, max = 1800}, currency = "markedbills", category = "jewelry", minReputation = 25 }, { item = "security_card_01", label = "Security Card", price = {min = 500, max = 1000}, currency = "markedbills", category = "data", minReputation = 50 }, { item = "cryptostick", label = "Crypto Stick", price = {min = 2000, max = 4000}, currency = "markedbills", category = "data", minReputation = 75 }, { item = "usb_drive", label = "Encrypted USB Drive", price = {min = 5000, max = 8000}, currency = "markedbills", category = "data", minReputation = 150 } } } -- Localization Settings Config.Locale = "en" -- Available: "en", "de", "fr", "es", "it", "pt" (expandable) -- Debug Settings Config.Debug = false -- Set to true to enable debug messages -- Notification & Progress Settings Config.UseAgencyScripts = true -- Set to true if you have Agency-Notify and Agency-Progressbar Config.NotificationType = "agency" -- "framework" or "agency" Config.ProgressType = "agency" -- "framework" or "agency" -- Dealer Behavior Settings Config.InteractDistance = 3.0 -- Distance to interact with dealer Config.DealerNegotiationChance = 25 -- Percentage chance dealer asks for more money Config.DealerExtraMoneyPercent = {min = 10, max = 30} -- Extra money percentage range Config.DealerEscapeOnRefusal = true -- Dealer escapes and calls police if extra money refused Config.DealerRelocateOnEscape = true -- Dealer moves to new random location after escape Config.DealerEscapeTime = 30000 -- Time in ms before dealer respawns at new location -- Sell Extortion Settings Config.SellExtortionChance = 30 -- Percentage chance dealer demands extortion after sale Config.SellExtortionPercent = {min = 15, max = 25} -- Percentage of sale price demanded as extortion Config.ExtortionRefusalPenalty = true -- Call police if player refuses extortion Config.ExtortionReputationLoss = {min = 10, max = 20} -- Reputation loss for refusing extortion -- Dealer Location Rotation Settings Config.DealerLocationRotation = true -- Enable automatic dealer location rotation Config.LocationRotationInterval = 2 * 60 * 60 -- 2 hours in seconds -- Price fluctuation system Config.EnablePriceFluctuation = true Config.PriceFluctuationInterval = 20 * 60 -- 20 minutes in seconds (fixed) Config.PriceFluctuationRange = {min = 0.85, max = 1.15} -- 85% to 115% of base price multiplier range (80% to 120%) -- Minigame Configurations Config.HackingGame = { blocks = 6, time = 10000, -- 10 seconds } Config.LockpickGame = { pins = 5, time = 15000, -- 15 seconds difficulty = 3 }

02SQL फ़ाइल

रिसोर्स शुरू करने से पहले इस SQL फ़ाइल को अपने डेटाबेस में इम्पोर्ट करें:

-- Agency-Blackmarket Reputation System Database Table -- Import this file into your MySQL database to create the required table CREATE TABLE IF NOT EXISTS `blackmarket_reputation` ( `id` INT AUTO_INCREMENT PRIMARY KEY, `citizenid` VARCHAR(50) NOT NULL UNIQUE, `reputation` INT DEFAULT 0, `created_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP, `updated_at` TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP, INDEX `idx_citizenid` (`citizenid`), INDEX `idx_reputation` (`reputation`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; -- Optional: Insert some test data -- INSERT INTO `blackmarket_reputation` (`citizenid`, `reputation`) VALUES -- ('TEST12345', 50), -- ('TEST67890', 100);

इस पेज के बाद भी अटके हैं? आगे हमारा सपोर्ट संभाल लेगा।