Agency Docs
QBESXStandalone

Agency-Housing Exports & API

Datenbankgestütztes Haussystem für FiveM, das ESX, QBCore und QBox selbst erkennt.

v1.79.0Bezahlt5 Seiten

01Client Exports

ExportBeschreibung
IsInsideHouse()Returns true while the player is inside a house.
GetCurrentHouse()The house the player is currently inside, or nil.
LeaveHouse()Puts the player back outside through the entrance.
GetHouseAtPoint(coords)The first house whose property border owns this ground.
GetHousesAtPoint(coords)Every house owning this ground, for overlapping plots such as an apartment block.
GetCurrentProperty()The plot the player is standing on right now, or nil.
IsOnProperty(houseId)Whether the player stands on the property of that house.
GetHouseZone(houseId)The stored border shape of a house.
GetAccent()The accent colour the player picked in Housing > Settings.

02Server Exports

ExportBeschreibung
GetHouses()Every house on the server, keyed by id.
GetPlayerHouses(source)The houses that player owns.
HasHouseAccess(source, houseId)Whether that player owns the house or holds a key to it.
GetHouseAtPoint(coords)The first house whose property border owns this ground.
GetHousesAtPoint(coords)Every house owning this ground, for overlapping plots.
GetHouseZone(houseId)The stored border shape of a house.

03Events

NameSeiteBeschreibung
agency-housing:client:enteredZoneClientFires with (houseId, house) when the player steps onto a property, so a job or robbery script does not have to poll.
agency-housing:client:leftZoneClientFires with (houseId, house) when the player leaves a property.

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