Agency Docs
QBESXStandalone

Agency-Gangs Installation

The complete gang system for FiveM in one script.

v1.0.0Paid5 Pages

01Installation

  1. 1Extract Agency-Gangs into your resources folder
  2. 2Add ensure Agency-Gangs to server.cfg, after your framework, your inventory and oxmysql
  3. 3Start the server: the database tables are created on the first start (sql/install.sql is only needed if your database user may not create tables)
  4. 4Copy the five item images from install/images into the image folder of your inventory
  5. 5ox_inventory: add the five items from the README to ox_inventory/data/items.lua. QBCore and QBox inventories get the items at runtime, ESX runs the INSERT at the end of sql/install.sql
  6. 6Give admins the panel with add_ace group.admin agency.gangs allow
  7. 7Open /agangs in game, create a gang and place its hideout points in the gang editor, or import your existing gangs on the Import page

02Dependencies

  • oxmysql (required)
  • OneSync (required)
  • QBCore, QBox or ESX (optional, runs standalone without one)
  • An inventory (optional: ox_inventory, qb-inventory, ps-inventory, lj-inventory, jpr-inventory, qs-inventory or codem-inventory, found automatically)
  • Agency Phone and Agency Pad (optional, add the Gangs app)
  • Agency Housing (optional, gang house)
  • Agency Blackmarket (optional, gang discount and gang bank payment)
  • Agency-Garage or jg-advancedgarages (optional, members' own cars at the gang garage)
  • ox_target or qb-target (optional, otherwise the key prompt is used)
  • Agency-Notify (optional, otherwise the notifications of your framework are used)
  • Agency-Companion (optional, free: links the script with the Agency Companion app through /app)

03SQL File

Optional: the resource creates these tables on its own when it starts. Import this file only if you set up the database by hand:

-- Agency Gangs: the script creates these tables by itself on the first start. -- Run this file only if your database user may not create tables. CREATE TABLE IF NOT EXISTS `agency_gangs` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(50) NOT NULL, `label` VARCHAR(64) NOT NULL, `leader` VARCHAR(64) NULL, `bank` BIGINT NOT NULL DEFAULT 0, `dirty` BIGINT NOT NULL DEFAULT 0, `xp` INT NOT NULL DEFAULT 0, `data` LONGTEXT NULL, `created_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, PRIMARY KEY (`id`), UNIQUE KEY `name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; CREATE TABLE IF NOT EXISTS `agency_gang_members` ( `identifier` VARCHAR(64) NOT NULL, `gang_id` INT NOT NULL, `grade` INT NOT NULL DEFAULT 0, `name` VARCHAR(100) NULL, `joined_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, `last_seen` TIMESTAMP NULL DEFAULT NULL, PRIMARY KEY (`identifier`), KEY `gang_id` (`gang_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; CREATE TABLE IF NOT EXISTS `agency_gang_logs` ( `id` BIGINT NOT NULL AUTO_INCREMENT, `gang_id` INT NOT NULL, `category` VARCHAR(20) NOT NULL, `actor` VARCHAR(100) NULL, `message` VARCHAR(255) NOT NULL, `amount` BIGINT NULL, `created_at` TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP, PRIMARY KEY (`id`), KEY `gang_id` (`gang_id`, `id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; CREATE TABLE IF NOT EXISTS `agency_gang_territories` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(50) NOT NULL, `label` VARCHAR(64) NOT NULL, `x` DOUBLE NOT NULL, `y` DOUBLE NOT NULL, `z` DOUBLE NOT NULL, `radius` DOUBLE NOT NULL DEFAULT 150, `income` INT NOT NULL DEFAULT 0, `owner` INT NULL DEFAULT NULL, `captured_at` INT NULL DEFAULT NULL, `data` LONGTEXT NULL, PRIMARY KEY (`id`), UNIQUE KEY `name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; CREATE TABLE IF NOT EXISTS `agency_gang_graffiti` ( `id` INT NOT NULL AUTO_INCREMENT, `gang_id` INT NOT NULL, `x` DOUBLE NOT NULL, `y` DOUBLE NOT NULL, `z` DOUBLE NOT NULL, `nx` DOUBLE NOT NULL, `ny` DOUBLE NOT NULL, `nz` DOUBLE NOT NULL, `territory` INT NULL DEFAULT NULL, `created_at` INT NOT NULL, `text` VARCHAR(24) NULL, `style` VARCHAR(12) NULL, `size` VARCHAR(2) NULL, PRIMARY KEY (`id`), KEY `gang_id` (`gang_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; CREATE TABLE IF NOT EXISTS `agency_gang_wars` ( `id` INT NOT NULL AUTO_INCREMENT, `kind` VARCHAR(10) NOT NULL, `attacker` INT NULL, `defender` INT NULL, `wager` BIGINT NOT NULL DEFAULT 0, `status` VARCHAR(12) NOT NULL, `started` INT NULL, `ends` INT NULL, `winner` INT NULL, `data` LONGTEXT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4; -- ESX only: the new items (QBCore / QBox get them automatically, ox_inventory see README). -- INSERT IGNORE INTO `items` (`name`, `label`, `weight`) VALUES -- ('spraycan', 'Spray Can', 1), ('spray_remover', 'Spray Remover', 1), ('zipties', 'Zip Ties', 1), -- ('head_bag', 'Head Bag', 1), ('gang_contract', 'Gang Contract', 1);

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