Agency Docs
Standalone

Agency-Seatbelt Configuration

Realistic seatbelt with ejection physics, 3D sounds, multi-occupant support, seatbelt reminder, UI themes, vehicle.

v1.1.0Paid3 Pages

01Configuration

Quick Installation · config.lua · Agency-Seatbelt

Download config.lua

Config = {} -- [[ 1. GENERAL SETTINGS ]] Config.Locale = 'de' Config.Framework = 'standalone' -- Options: 'qbcore', 'esx', 'standalone' Config.EnableNotifications = true Config.UseAgencyNotify = true -- Use Agency-Notify system (default: true, fallback to built-in if false) Config.Key = 311 -- Default key is 'K' (can be changed to any key code) Config.DebugMode = false -- Enable debug console output (default: false) -- [[ 2. SOUND SETTINGS ]] Config.SoundVolume = 0.8 -- Volume for seatbelt sounds (0.0 - 1.0) Config.Enable3DSounds = true -- Enable 3D positioned sounds Config.SoundDistance = 10.0 -- Maximum distance to hear seatbelt sounds -- [[ 2.1 CUSTOM SEATBELT SOUNDS ]] -- Configure custom GTA sounds for seatbelt actions Config.SeatbeltSounds = { buckle = { soundName = "CLICK_BACK", -- Sound name to play when unbuckling seatbelt soundSet = "WEB_NAVIGATION_SOUNDS_PHONE" -- Sound set/library }, unbuckle = { soundName = "CLICK_BACK", -- Sound name to play when unbuckling seatbelt soundSet = "WEB_NAVIGATION_SOUNDS_PHONE" -- Sound set/library }, reminder = { soundName = "Beep_Red", -- Sound name to play for seatbelt reminder soundSet = "DLC_HEIST_HACKING_SNAKE_SOUNDS" -- Sound set/library } } -- [[ 2.2 AVAILABLE GTA V SOUNDS REFERENCE ]] -- Hier ist eine Liste der verfügbaren GTA V Sounds, die du verwenden kannst: --[[ HÄUFIG VERWENDETE SOUNDS: === UI/MENU SOUNDS === • Sound: "CLICK_BACK" | Set: "WEB_NAVIGATION_SOUNDS_PHONE" • Sound: "CLICK_SPECIAL" | Set: "WEB_NAVIGATION_SOUNDS_PHONE" • Sound: "NAV_UP_DOWN" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "SELECT" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "CANCEL" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "ERROR" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" === BEP/ALARM SOUNDS === • Sound: "Beep_Red" | Set: "DLC_HEIST_HACKING_SNAKE_SOUNDS" • Sound: "BEEP" | Set: "RESPAWN_ONLINE_SOUNDSET" • Sound: "TIMER_STOP" | Set: "HUD_MINI_GAME_SOUNDSET" • Sound: "5_SEC_WARNING" | Set: "HUD_MINI_GAME_SOUNDSET" • Sound: "CHECKPOINT_NORMAL" | Set: "HUD_MINI_GAME_SOUNDSET" === FAHRZEUG SOUNDS === • Sound: "CAR_DOOR_CLOSE" | Set: "VEHICLES_EFFECTS_SOUNDSET" • Sound: "CAR_DOOR_OPEN" | Set: "VEHICLES_EFFECTS_SOUNDSET" • Sound: "ENGINE_START" | Set: "VEHICLES_EFFECTS_SOUNDSET" • Sound: "SEATBELT" | Set: "VEHICLES_EFFECTS_SOUNDSET" • Sound: "HANDBRAKE_ON" | Set: "VEHICLES_EFFECTS_SOUNDSET" === WARNUNGS SOUNDS === • Sound: "CHECKPOINT_MISSED" | Set: "HUD_MINI_GAME_SOUNDSET" • Sound: "LOSE_1ST" | Set: "GTAO_FM_EVENTS_SOUNDSET" • Sound: "CHALLENGE_UNLOCKED" | Set: "HUD_AWARDS" • Sound: "OTHER_TEXT" | Set: "HUD_AWARDS" === KLICK/MECHANISCHE SOUNDS === • Sound: "TOGGLE_ON" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "TOGGLE_OFF" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "WEAPON_SELECT_ARMOR" | Set: "HUD_AMMO_SHOP_SOUNDSET" • Sound: "PICK_UP" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "PUT_DOWN" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" === POSITIVE FEEDBACK === • Sound: "WAYPOINT_SET" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "MEDAL_BRONZE" | Set: "HUD_AWARDS" • Sound: "MEDAL_SILVER" | Set: "HUD_AWARDS" • Sound: "MEDAL_GOLD" | Set: "HUD_AWARDS" === SPEZIELLE EFFEKT SOUNDS === • Sound: "POWER_UP" | Set: "RESPAWN_ONLINE_SOUNDSET" • Sound: "MP_WAVE_COMPLETE" | Set: "HUD_FRONTEND_DEFAULT_SOUNDSET" • Sound: "BASE_JUMP_PASSED" | Set: "HUD_AWARDS" • Sound: "FLIGHT_SCHOOL_LESSON_PASSED" | Set: "HUD_AWARDS" VERWENDUNG: Ändere einfach die Werte in Config.SeatbeltSounds: Beispiel für Anschnallen mit Fahrzeug-Sound: buckle = { soundName = "SEATBELT", soundSet = "VEHICLES_EFFECTS_SOUNDSET" } Beispiel für Warnung mit Alarm-Sound: reminder = { soundName = "5_SEC_WARNING", soundSet = "HUD_MINI_GAME_SOUNDSET" } --]] -- [[ 3. MULTI-OCCUPANT SYSTEM ]] Config.EnableMultiOccupant = true -- Allow all passengers to use seatbelts Config.ShowOccupancyDisplay = false -- Show vehicle occupancy in UI (DISABLED for clean experience) Config.ShowSeatbeltStatus = false -- Show personal seatbelt status (DISABLED for clean experience) Config.EnableSync = false -- Enable multiplayer synchronization (requires server events) Config.MaxPassengers = 7 -- Maximum number of passengers to track (0-7) -- [[ 4. EJECTION SYSTEM ]] Config.EnableEjectionSystem = true Config.EjectionSpeedThreshold = 65.0 -- Minimum speed (km/h) for ejection Config.DecelerationThreshold = 40.0 -- Minimum deceleration for ejection Config.EjectionForceMultiplier = 1.2 -- Multiplier for ejection force Config.EnableRandomEjection = true -- Add randomness to ejection physics -- [[ 5. EJECTION DAMAGE ]] Config.EnableEjectionDamage = true Config.EjectionDamage = 45 -- Base damage for ejection Config.RandomDamageVariation = 15 -- Random damage variation (+/-) Config.EnableEjectionEffects = true -- Visual effects for ejection -- [[ 6. SEATBELT REMINDER ]] Config.EnableSeatbeltReminder = true Config.ReminderSpeedKmh = 25 -- Speed threshold for reminders Config.ReminderInterval = 4000 -- Time between reminders (ms) Config.EnableVisualReminder = true -- Show visual reminder in UI Config.EnableAudioReminder = true -- Play audio reminder Config.ReminderIntensity = 'medium' -- Options: 'low', 'medium', 'high' -- [[ 7. UI SETTINGS ]] Config.UITheme = 'modern' -- Options: 'classic', 'modern', 'minimal' Config.UIPosition = 'bottom-right' -- Options: 'top-left', 'top-right', 'bottom-left', 'bottom-right', 'center' Config.UIScale = 1.0 -- UI scale factor (0.5 - 2.0) Config.EnableAnimations = true -- Enable UI animations Config.AnimationSpeed = 'normal' -- Options: 'slow', 'normal', 'fast' Config.ShowSpeedometer = true -- Show current speed in reminder Config.EnableGlow = true -- Enable glow effects -- [[ 8. ADVANCED SETTINGS ]] Config.EnableDebug = false -- Enable debug mode Config.UpdateInterval = 100 -- Main thread update interval (ms) Config.VehicleClassExclusions = { 13, 14, 15, 16 } -- Vehicle classes to exclude (boats, helicopters, planes, etc.) Config.EnableVehicleSpecificSettings = false -- Enable per-vehicle type settings -- [[ 9. KEYBIND SETTINGS ]] Config.AllowKeybindChange = true -- Allow players to change keybind Config.AlternativeKeys = { 311, 38 } -- Alternative keys (K, E) -- [[ 10. PERFORMANCE SETTINGS ]] Config.OptimizeForLowEnd = false -- Optimize for low-end systems Config.ReduceEffects = false -- Reduce visual effects for performance Config.MaxRenderDistance = 100.0 -- Maximum render distance for effects

Still stuck after this page? Our support team takes it from here.