QBESXStandalone
Agency-Repairkit V2 Commands
Realistic vehicle damage and four repair kits for FiveM, on QBCore, QBox, ESX or fully standalone.
v2.0.0Paid5 Pages

01Commands
| Name | Description |
|---|---|
/arepairkit | The only command. Opens the menu: the Vehicle tab shows engine, body, tank, tyres and dirt of the vehicle nearby, the Kits tab lists every kit with a button to use it, and admins get a tab to give kits, set test damage and repair instantly, plus a gear tab with the server-wide settings. The name follows Config.Menu.command, a default key can be set in Config.Menu.key. |
arepairkit give | Server console only, for example in txAdmin: gives kits to a player. Args: [id] [basic|advanced|tyre|cleaning] [amount].Admin only |
02Keybinds
| Key | Description |
|---|---|
E | Hits the skill check while the needle is in the gold zone. Set in Config.SkillCheck.key. |
X | Cancels a repair, the kit is kept. Set in Config.Repair.cancelKey. |
ESC | Closes the /arepairkit menu. |
+Good to know
Agency-Repairkit has exactly one command: /arepairkit. It opens a menu with up to three tabs, and everything that would otherwise need a command of its own is a button there.
- The Vehicle Tab
- Shows engine, body, fuel tank, tyres and dirt of the vehicle you sit in or stand next to, with the damage level and a warning when the tank leaks. The values update live while the menu is open.
- The Kits Tab
- Lists every kit with its description and how many you carry. Use starts the repair on the nearest vehicle, exactly like using the item. On a standalone server without an inventory, kits marked standalone need no item and have a cooldown per player.
- The Admin Tab
- Admins pick a player from the list or search by name or ID, choose a kit and an amount and give it. Test damage sets engine, body and tank of the vehicle you drive with three sliders, and Repair now fixes the vehicle nearby instantly, without a kit.
- The Settings Tab
- Admins find a gear tab next to Admin. It switches between the Agency style and the classic V1 look, moves the repair card to the bottom, the centre or the top, sets its size, and turns the vehicle check, the skill checks, the lost kit after three misses, the warning cards, the damage system and the mechanic lock on or off. Every change applies to all players at once and is kept by the server, also after restarts and updates, until Reset to config.lua is pressed.
- Admin Rights and the Console
- Admins are players with the ACE agency.repairkit or group.admin, or with a group from Config.AdminGroups on QBCore, QBox and ESX. In the server console the same command gives kits: arepairkit give [id] [basic|advanced|tyre|cleaning] [amount].
?Frequently asked questions
Can players get kits without an inventory?
On a standalone server without an inventory, the Kits tab starts every kit with standalone = true without an item, for everyone or only for an ACE, with a cooldown per player.
Can I put the menu on a key?
Yes. Set a default key in Config.Menu.key, for example 'F7'. Players can change it or pick their own under Settings, Key Bindings, FiveM.